Program

  • Tue, 13 Jun 2006

    Workshop 1

    More than ever, current trends in multimedia digital technologies are generating profound mutations across all industries, especially the Cultural and Media industries.

    How can Montréal take advantage of these ongoing changes to ensure its leadership position among global forces? What type of dialogue can we generate between creative and technological centres? What bridges must we build between creators, engineers and decision makers in order to ensure innovation?

  • Tue, 3 Oct 2006

    Immersion and Virtual Reality

    From aeronautics to home-theatre, and in all things game related, the simulators and immersion environments developed to serve humankind are indispensable tools that significantly improve human knowledge and enhance our reality experience

  • Tue, 10 Oct 2006

    All things IP, Audio and Video

    The digital chain is undergoing significant mutation. Due to the widespread deployment of Internet Protocol, the “all online” concept is increasingly shifting the world of audio and video creation towards new digital and interactive dissemination methods.

  • Tue, 17 Oct 2006

    Inside Digital Matter

    With the implementation of IP Multimedia Subsystem (IMS) interfaces, the harmonisation of heterogeneous digital applications and services will soon become reality. Cellular technologies are spawning exciting innovations in this field.

  • Tue, 24 Oct 2006

    Digital Animation

    Montréal, the international centre of digital creation, distinguishes itself through its ability to stimulate not only the imagination but the imaginary. Where will the latest digital tools take the world of illusion today? Has the art of illusion become limitless?

  • Tue, 31 Oct 2006

    Visualisation

    The formatting of computer data has become a profession onto itself. 2D and 3D images, along with tactile and haptic sensations, are now making their mark as the latest tools in the effective representation and interpretation of information.

  • Tue, 7 Nov 2006

    Digital Sound

    From video games to electro-acoustic music, developments in the field of digital sound technologies offer phenomenal potential and are finding their way into numerous applications on both the commercial and artistic levels.

  • Tue, 14 Nov 2006

    Network Resonance

    Convergence has made another quantum leap. Connectivity is being deployed at extremely high speeds (FTTx, 4G, etc.) by countries, cities, homes and individuals. Systems, networks and media outlets must strive to keep up through the deployment of Next Generation Networking (NGN).

  • Tue, 21 Nov 2006

    Mobility and Ubiquity

    The nomadic lifestyle is changing our daily lives. We no longer communicate in the same way and, whether sedentary or on the move, anyone can be connected to a given communications network at any given time. Taking full advantage of this omnipresent and ubiquitous access – the telecommunications, games and digital arts industries are continuously innovating.